Evaluation and validation
Research has to measure its advancement compared to the state of the art
This work package has two major goals:
- To develop a novel and robust evaluation methodology for Digital Educational Games (so called DEGs) on the technical, psychological, pedagogical, organizational, and economic perspectives that fill the existing gap of evaluation methods and frameworks for digital games in general and DEG in particular.
- To Conduct a general and specific evaluation and validation of the project’s results.




